Table of Contents

Enum RenderingModeType

Namespace
DrawnUi.Draw
Assembly
DrawnUi.Maui.dll
public enum RenderingModeType
Extension Methods

Fields

Accelerated = 1

Will use hardware accelerated renderers. Currently Metal for Apple, GL on Android and Angle on Windows. Windows note: canvas background will be opaque.

AcceleratedRetained = 2

Experimental: will retain rendering result across frames, you can draw only changed areas over previous result. Will use hardware accelerated renderers. Currently Metal for Apple, GL on Android and Angle on Windows. Windows note: canvas background will be opaque.

Default = 0

No hardware acceleration, lightweight and fast native renderers creation, best for static content, use cache for top layers.