Enum RenderingModeType
public enum RenderingModeType
- Extension Methods
Fields
Accelerated = 1Will use hardware accelerated renderers. Currently Metal for Apple, GL on Android and Angle on Windows. Windows note: canvas background will be opaque.
AcceleratedRetained = 2Experimental: will retain rendering result across frames, you can draw only changed areas over previous result. Will use hardware accelerated renderers. Currently Metal for Apple, GL on Android and Angle on Windows. Windows note: canvas background will be opaque.
Default = 0No hardware acceleration, lightweight and fast native renderers creation, best for static content, use cache for top layers.