Table of Contents

Enum PostRendererEffectUseBackgroud

Namespace
DrawnUi.Draw
Assembly
DrawnUi.Maui.dll

Controls how the effect acquires the background texture for its shader.

public enum PostRendererEffectUseBackgroud
Extension Methods

Fields

Always = 0

Live snapshot every frame (glass/blur effects). Default.

Never = 2

No background texture — effect renders on transparent (generative: confetti, fireworks).

Once = 1

Snapshot taken once on first render, then frozen (transition effects). You can set AquiredBackground property to false to re-request background aquisition.